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1. how about make Skill Extract 'Cooldown' 15~30day per char - in Player Features and Ideas Discussion [original thread]
make Cooldown for Skill Extract for inhibit injector-Skill Training being revenue model (seems like Jump clone Cooldown) 'All in Stat' Training Slave make 3.89 injector per month and that revenue model increase PLEX demand and ruin PLEX Price lik...
- by Korean Ninja - at 2016.09.21 10:41:02
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2. suggest portrait camera,light system - in Player Features and Ideas Discussion [original thread]
hello current portrait light type damn variable, so i suggest another portrait light system camera, light orbit system by axis of charracter, make orbit of camera, light - that orbit can be up and down, narrow-wide. camera, light angle can cha...
- by Korean Ninja - at 2016.03.04 13:03:15
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3. reform margin trading system and min volume - in Player Features and Ideas Discussion [original thread]
margin trading and min volume collaboration are so amazing. various market noob didnt notice margin trading trick and feed billion isk to scammer i suggest reform margin trading system and min volume 1. temporary banish EPIC FAIL BUY ORDER whe...
- by Korean Ninja - at 2015.10.14 06:03:07
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4. Black Ops edit - in Player Features and Ideas Discussion [original thread]
for dynamic BlackOops 1. cloak module's Scan Resol penalty remove bonus BlackOps always fit Cloaking module. cloaking mod inhibit BlackOps's 0sec decloak bonus so add role 'remove Scan Resolution Penalty' 2. cloaking-but active module cloakin...
- by Korean Ninja - at 2015.02.07 13:02:13
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5. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
'Mobile Tiny Fuel Silo' input fuel item to silo and silo will sustain nearby Mobile Structure. 'Mobile Sensor Strength Buff Unit' Buff nearby SHIP, Structure's Sensor Strength so make difficult to probing 'Mobile Bait Unit' it will be probing as...
- by Korean Ninja - at 2015.01.26 06:22:42
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6. nerf Logistics Scan Resol & Max.Target - in Player Features and Ideas Discussion [original thread]
nerf Logistics Scan Resol & Max.Target so make difficult to reps on change primary
- by Korean Ninja - at 2015.01.26 06:07:33
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7. Scannable (with Combat Probes) Wrecks - in Player Features and Ideas Discussion [original thread]
+1 I wanna tracking freight wreck
- by Korean Ninja - at 2014.05.24 10:53:00
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8. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
give us low-slot shield tanking module
- by Korean Ninja - at 2014.05.22 11:56:00
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9. Auto Upgrade clone option - in Player Features and Ideas Discussion [original thread]
capsuleer often forgot upgrade clone capsuleer hate such mistake SP lost plz make Auto upgrade clone when wallet enought
- by Korean Ninja - at 2013.11.26 14:05:00
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10. Local Immune Blackops - in Player Features and Ideas Discussion [original thread]
+Local immune Black ops (ex. wormhole) +and overview display only ship name (like abandoned ship) GåÆcan not figure out Pilot before destroy ship +Targeting burf (remove Cloaking module's Scan Resolution Penalty, increase ship's Scan resolution)
- by Korean Ninja - at 2013.09.05 16:56:00
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11. Mini Carrier - in Player Features and Ideas Discussion [original thread]
Well Tanked Support Ship (but expensive) Role Model: Orca Fleet Hanger Fitting Service Ship Maintenance Bay (Bay Space can hold 1 BS ) Logistic or Boost Bonus Drone Bonus (10 Drone or 20% per Skill Lv) +2 Warp Strength Can't Jump or Di...
- by Korean Ninja - at 2013.06.22 12:04:00
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12. New re-customization option for change [b]brassiere form[/b] - in Player Features and Ideas Discussion [original thread]
hello i need re-customization option for change brassiere form even option change cloth, eye, monocle interface(detachable), piercing, scar but have no very important option brassiere make can change brassiere form like cloth or create c...
- by Korean Ninja - at 2012.02.23 13:18:00
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